
None of the members of my team participated in last year's Hunt, but we'd heard enough to be pretty excited. One of our teammates had grown up playing the Miami Herald's related, and much longer running, Tropic Hunt, and in combination with the website for the 2008 Hunt, her stories had definitely whet our appetites.
And I'm happy to report that our self-christened "Team Awesome" performed incredibly well---for the first half of the game. We solved 4 of the 5 initial puzzles before 35 minutes had past, and the 5th puzzle took us longer only because it couldn't be solved locally (and it took us a while to give in to that possibility).
First up, for us at least, was a strange collection of monuments (embeded videos aren't working, so click-through to see a recap of the puzzle):

The second puzzle we encountered might have been my favorite:

But my intrepid teammates were all over it and it didn't take us to long to get this one. We had one false start -- we actually first texted "No Accountability" to the number because the actors were repeatedly saying "there's no accountability in the text" when we arrived, and we took the phrase a little too literally -- but it didn't take us too long to try again with just "Accountability." (Interestingly, texting "no accountability" to the number also prompted a response: a text arrived telling us that 50% of respondents had voted "no" in the Post's Express poll.)
Our team was suspicious of the third puzzle:

The fourth puzzle was also a high-water mark:

We got to the fifth puzzle around 12:30, and it stumped us for a good long while:

Ultimately, we marched back over to the spot on the map that showed the statue with the eagle on its head, in part because I hadn't seen a statute in that area when we'd walked past it earlier, and I thought that in-and-of-itself might be an additional clue: maybe something else would be waiting there for us?
Sort of. We discovered that I was totally wrong--the statues on the map did correlate to real-life statues--and were very relived to find a sandwich-board wearing man standing next to the eagle-pooping-out-the-earth. We then spent the last hour of the first phase of the game marching around downtown in search of a free-standing polyp and sledgehammer.
(For the record, the figure holding the sledgehammer in the final statue is definitely not a "girl." A hermaphrodite, maybe. Or a transgendered biological male, perhaps. But we were looking carefully for signs of "Alice" and the little package we found convinced us it wasn't a statue of her. Which, I'll add, did worry us a little.)
The team celebrated the end of phase I with a snack break, and then returned to the main stage eager to crack the "End Game" clue:

We knew "it starts 5-3" was important. We thought we were probably looking for a phone number. We figured Dave Berry had just given us "the end." But I flipped E-I-E-I-O on its horizontal axis, declared "hey, it's symmetrical!" and then promptly started concocting all sorts of wild theories that lead absolutely nowhere.
The team associated the letters in E-I-E-I-O with their alphabetic values (5-9-5-9-15), flipped it around and tried 535-1959 x5. Wrong number. We tried it without flipping the E-I-E-I-O around. Wrong number. We associated the letters of E-I-E-I-O with their telephone key-pad values. Wrong number. Flipped around? Wrong number again. I then noticed the big number 2 on the map and said "hey, maybe 'it starts five-three' means 'it starts at five minus three = the big number two," and inspired the team to race off to the location marked by the big 2 on the map. Where we found only a bunch of similarly clueless dullards.
Bah! So close! So frustrating! How could I flip it one way, and then not try flipping it the other way?! Stupid, stupid, stupid!
Stupid, bordering on stoopid.
But still, intensely fun. And there's always next year.
Bonus? A team composed of law school friends that I hadn't talked to since 2003 won:

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